Space Cake
Language: C#
Engine: Unity
Time: 8 Weeks
Work: Wave Spawner & Enemy Spawner
Project Info
Space Cake an Endless 2D Space Shooter, it has inspirations from the game Space Invaders. The game is made in one level each 5 seconds a wave of enemies' spawn. and the goal is to get as much points as you can get in one life you have. It was our first game we made.
The goal of this project was to understand what is to be like to develop a game. So, we had to make a game that had inspirations of older games like Space Invaders, Metal Slug, Pac Man etc...
It was challenging this project, but we have learned a lot from it. besides all that it was our real first project made in our first year and that is what i find really impressive
Gameplay Video, Wave & Enemy Spawner
Feature: Wave Spawner
This if statement looks if the enemy is still alive is that true then it will return the spawnstate waiting. if the enemy is defeated then it will go to wavecompleted() and then it will continue to spawnstate.Spawning.