ClusterTruck
Language: C#
Engine: Unity
Time: 4 Weeks
Work: UI & acceleration
This Project is a part of the game called ClusterTruck Here we we're learning about how it is to make a part of a game in just 4 weeks' time. The time we had wasn't that long, in the first week we had to do a lot of research to understand the game. To understand the features in the game. In the beginning it was tough because we didn't exactly know how to make it but after some playthroughs we knew it. and from that moment it became quite easier.
How did i experience it, it was an interesting project to do it gave me some understanding about how to work with pressure and how it is. And how to make a game in just a couple of weeks with minimal knowledge about how it works but eventually it all worked out okay.